Theatrhythm Final Bar Line YirGame

Theatrhythm Final Bar Line

Released February 16, 2023 · consists of 8 releases.

After nearly nine years, Theatrhythm returns with more Final Fantasy rhythm game action featuring over 500 songs and over 100 characters that celebrate the 35-year history of the franchise.


Theatrhythm Final Bar Line

First release date February 16, 2023
Platform PlayStation 4 , Nintendo Switch
Developer indies zero
Publisher Square Enix
Genre Music/Rhythm
Theme Fantasy
Franchises Theatrhythm , Final Fantasy
Aliases Theatrhythm FBL

Overview

Theatrhythm Final Bar Line

Theatrhythm Final Bar Line is the fourth Final Fantasy-themed rhythm game and the first to appear on Nintendo Switch and PlayStation 4. Players can recruit a team of four characters from throughout Final Fantasy history and play rhythm-based battles in a unique, franchise-spanning quest.

Features

  • 385 songs from 46 games in the series' thirty-five year history.
  • 2-player local cooperative play.
  • 8-player online competitive mode that includes power-ups and opportunities to thwart other players.
  • 104 characters and monsters to discover and bring into the party.
  • Three primary difficulty settings plus a "Supreme" difficulty for some songs.
  • Music Player and Theatre modes that allow players to freely listen to tracks they've unlocked.

Gameplay

Basics

Theatrhythm Final Bar Line

Like previous games in the series, Final Bar Line is primarily a rhythm game, which means the gameplay mostly consists of precisely interacting with triggers that scroll across the screen in unison with the music. The color of the triggers indicates what type of interaction is required from the player.

Trigger Color Response
Touch Red Tap any button.
Slide Yellow + Arrow Point an analog stick in the direction of the arrow.
Hold Green Hold any button and release it when the green line ends.
Hold-Slide Green + Arrow Hold any button for the duration and point an analog stick in the direction of the arrow at the end.

Series Quest

Theatrhythm Final Bar Line

The new campaign mode gives players the opportunity to choose one of twenty-nine games from the franchise to unlock new songs, characters, and items from that game. Each song includes a specific quest, which are like tasks or goals that must be completed during the song, and rewards for doing so.

This mode is the primary method for unlocking more hero characters and songs. Villain characters can be unlocked by completing all the songs from that specific game in the franchise.

In addition to the Standard style of play in Series Quest, players can also bring a friend for Pair Style, which is a cooperative mode where the triggers are divided between two players in separate lanes. A third option, called Simple Style, is a one-button mode designed for beginners who want to progress through the quests.

Party System

Theatrhythm Final Bar Line

Players can choose a team of four characters from across the franchise. Each character has three abilities that will affect the combat sequences throughout the song. The party as a whole can also have one summon equipped using a Summonstone, which can be found and collected either in the Series Quest mode or by sharing with other players through ProfiCards. The player can also select an airship and a moogle to accompany them. The airship and moogle are purely cosmetic and do not affect the combat or song.

Stage Types

Theatrhythm Final Bar Line

Each song in the game is classified as one of three types of stages.

  • Battle Music Stages (BMS) feature waves of enemies culminating with a boss of some kind.
  • Field Music Stages (FMS) see the party battling enemies as they travel across the world that the song is from.
  • Event Music Stages (EMS) feature a cinematic presentation such as cutscenes from the specific game from which the song originates.

Multiplayer

Theatrhythm Final Bar Line

Up to four players can play simultaneously in a competitive mode through any song in the game. During the song, players can earn and deploy attacks on the other players such as Fat Chocobo or Moogle to block their view of the notes. Winners of these battles earn CollectaCards, which feature all sorts of characters and items from through the franchise.

ProfiCards

Theatrhythm Final Bar Line

A player's ProfiCard is used to share information and items with other players. Each player can customize their own ProfiCard and select Summonstones from their inventory to share with other players when their ProfiCard is viewed. Information shared includes:

  • Total Rhythmia (Experience Points)
  • Total Play Time
  • Feats Completed (out of 100)
  • Completion Percentage
  • Top 3 Songs Most Played
  • Current Team
  • Top 5 Most Used Characters

Museum

Theatrhythm Final Bar Line

The Museum section of the game is where players can view all of the unlockable extras that they've discovered.

  • Collection - Tracking the player's CollectaCard collection.
  • Theater - Watch any Event stage cinematics.
  • Music Player - Freely listen to any songs that been unlocked.
  • Records - Tracking a multitude of statistics.
  • Feats - An In-Game Achievements system.

Difficulty

Final Bar Line includes four difficulty levels, which increase the number of triggers that appear within each song. Only certain songs offer the Supreme challenge.

  • Basic
  • Expert
  • Ultimate
  • Supreme

Live Info Mode

Theatrhythm Final Bar Line

This brand new mode allows players to have live statistics and data on the screen at all times. This includes:

  • Controller Input Display
  • Song Difficulty Ranking
  • Current High Score
  • Damage Dealt
  • Enemies Defeated
  • Character Level and Abilities
  • Note Accuracy

Characters

Final Bar Line features over 100 playable heroes and villains from across the franchises history. Once unlocked, any of these characters can be put into a player's four-person party of adventurers.

Game Characters
Final Fantasy
Final Fantasy II
Final Fantasy III
Final Fantasy IV
Final Fantasy V
Final Fantasy VI
Final Fantasy VII
Final Fantasy VIII
Final Fantasy IX
Final Fantasy X
Final Fantasy X-2
Final Fantasy XI Online
Final Fantasy XII
Final Fantasy XIII
Final Fantasy XIII-2
Final Fantasy XIV Online
Final Fantasy XV
Dissidia: Final Fantasy
Dissidia Final Fantasy NT
  • Materia
  • Spiritus
Final Fantasy Crystal Chronicles
  • Ciaran
Final Fantasy Mystic Quest
Final Fantasy: Record Keeper
Final Fantasy Tactics
Final Fantasy Type-0
Mobius Final Fantasy
  • Wol
Final Fantasy Fables: Chocobo's Dungeon

Song List

The base game features 385 songs from across the franchise's 35-year history. When including the Digital Deluxe bonus songs, which are available as a separate "upgrade" purchase, and the Season Pass songs, there are a total of 504 songs available.

Songs with no denotation in "Availability" are included in the 385 songs in the base game. Songs noted with "DD" are available as DLC in the Digital Deluxe and Premium Digital Deluxe versions or upgrades.

Final Fantasy Main Series

Final Fantasy

Theatrhythm Final Bar Line

The one that started it all.

Song Title Stage Type Availability
"Airship" Field -
"Battle" Battle -
"Castle Cornelia" Field -
"Final Battle" Battle -
"Main Theme" Field -
"Matoya's Cave" Field -
"Miniboss Battle" Battle -
"Mt. Gulg" Field -
"Opening Theme" Event -
"Opening Theme" Field -
"Sunken Shrine" Field -

Final Fantasy II

Theatrhythm Final Bar Line

Firion's group of heroes join the Wild Rose resistance group to save the world. This is the first FF game to feature a chocobo and a character named Cid.

Song Title Stage Type Availability
"Battle Theme 1" Battle -
"Battle Theme 2" Battle -
"Battle Theme A" Battle -
"Chocobo Theme" Field -
"Dungeon" Field -
"Finale" Field -
"Imperial Army Theme" FIeld -
"Main Theme" Field -
"The Rebel Army" Battle -
"The Rebel Army" Event -
"Tower of the Magi" Field -
"Town" Field -

Final Fantasy III

Theatrhythm Final Bar Line

Four orphans set out to save the world from a looming darkness while new features include summons, a job system, and moogles.

Song Title Stage Type Availability
"Aria, the Maiden of Water" Event -
"Aria, the Maiden of Water" Field -
"Battle 1" Battle -
"Battle 2" Battle -
"The Boundless Ocean" Field -
"Crystal Cave" Field -
"The Crystal Tower" Field -
"The Dark Crystals" Field -
"Eternal Wind" Field -
"The Invincible" Field -
"Let Me Know the Truth" Field -
"Saronia" Field -
"This is the Last Battle" Battle -

Final Fantasy IV

Theatrhythm Final Bar Line

Cecil Harvey leads a troupe of a dozen playable characters into a new generation of Final Fantasy.

Song Title Stage Type Availability
"The Airship" Field -
"Another Moon" Field -
"Battle 1" Battle -
"Battle 2" Battle -
"Battle with the Four Friends" Battle -
"The Final Battle" Battle -
"Final Fantasy IV Main Theme" Field -
"Lunar Whale" Field -
"The Red Wings" Field -
"Theme of Love" Event -
"Theme of Love" Field -
"Tower of Zot" Field -
"Troian Beauty" Field -
"Within the Giant" FIeld -

Final Fantasy V

Theatrhythm Final Bar Line

Bartz Klauser and a group of new friends embark on a world spanning quest to stop crystals from being shattered and the series introduces a revolutionary level of freedom with a new job system that features twenty different roles any character can choose.

Song Title Stage Type Availability
"The Airship" Field -
"Battle 1" Battle -
"Battle 2" Battle -
"Battle at the Big Bridge" Battle -
"The Dawn Warriors" Battle -
"The Decisive Battle" Battle -
"The Final Battle" Battle -
"Final Fantasy V Main Theme" Battle -
"Four Hearts" Field -
"Harvest" Field -
"Home Sweet Home" Event -
"Home Sweet Home" Field -
"In Search of Light" Field -
"Library of the Ancients" Field -
"Mambo de Chocobo" Field -
"A New World" Field -
"To the North Mountain" Field -

Final Fantasy VI

Theatrhythm Final Bar Line

Widely considered to be one of the greatest games of all time and features one of the most maniacal villains of all time as well.

Song Title Stage Type Availability
"The Airship Blackjack" Field -
"Battle" Battle -
"Battle to the Death" Battle -
"Celes's Theme" Event -
"Celes's Theme" Field -
"Dancing Mad" Battle -
"The Decisive Battle" Battle -
"Edgar & Sabin's Theme" Field -
"Grand Finale" Battle -
"Kefka's Tower" Field -
"Locke's Theme" Battle -
"Protect the Espers!" Battle -
"Searching for Friends" Field -
"Terra's Theme" Field -

Final Fantasy VII

Theatrhythm Final Bar Line

Cloud Strife joins a group of eco-terrorists on a mission to save the planet in one of the most influential games in history and the first in the series to feature 3D environments and CD quality music.

  • Released: January 31, 1997
  • Platform: PlayStation
  • Composer: Nobuo Uematsu
Song Title Stage Type Availability
"Aerith's Theme" Battle -
"Aerith's Theme" Event -
"Birth of a God" Battle -
"The Chase" Field -
"Cosmo Canyon" Field -
"Fight On!" Battle -
"Gold Saucer" Field -
"The Highwind Takes to the Skies" Field -
"J-E-N-O-V-A" Battle -
"Judgment Day" Field -
"Let the Battles Begin" Battle -
"Main Theme of Final Fantasy VII" Field -
"One-Winged Angel" Battle -
"Opening - Bombing Mission" Battle -
"Rufus' Welcoming Ceremony" Field -

Final Fantasy VII: Advent Children

Theatrhythm Final Bar Line

Released in 2005, Advent Children is a computer-animated movie that takes place two years after the events of the game where a trio of new villains are attempting to resurrect Sephiroth.

  • Released: September 14, 2005
  • Platform: DVD, UMD
  • Composer: Nobuo Uematsu
Song Title Stage Type Availability
"Advent: One-Winged Angel" Battle -
"Advent: One-Winged Angel" Event -
"Aerith's Theme (Piano Version)" Field -
"Battle in the Forgotten City" Battle -
"Cloud Smiles" Field -
"Divinity II" Battle -
"J-E-N-O-V-A (AC Version)" Battle -
"Those Who Fight (Piano Version) Battle -

Crisis Core: Final Fantasy VII

Theatrhythm Final Bar Line

The first ever prequel in the series is an action RPG that takes place seven years prior to the original and follows the rise of Zack Fair in the SOLDIER program leading up to the events of Final Fantasy VII.

Song Title Stage Type Availability
"Crisis Core Theme - Dreams and Honor" Event -
"Encounter" Battle -
"A Flower Blooming in the Slums (From FFVII "Aerith's Theme")" Field -
"The Price of Freedom" Battle -
"The SOLDIER Way" Battle -
"Timely Ambush (From FFVII "Let the Battles Begin!")" Field -
"Why" Field -

Last Order: Final Fantasy VII

Theatrhythm Final Bar Line

A 25-minute anime movie that retells the events of the massacre at Nibelheim that was originally shown in flashbacks in Final Fantasy VII.

  • Released: September 14, 2005
  • Platform: DVD
  • Composer: Takeharu Ishimoto
Song Title Stage Type Availability
"Last Order" Battle -

Final Fantasy VII Remake

Theatrhythm Final Bar Line

After over a decade of speculation, a more action-based remake of Final Fantasy VII launched in 2020 by retelling the events within Midgar, but with some significant twists on the original.

  • Released: April 10, 2020
  • Platform: PlayStation 4
  • Composer: Masashi Hamauzu, Mitsuto Suzuki, Nobuo Uematsu
Song Title Stage Type Availability
"Airbuster" Battle -
"Bombing Mission" Battle -
"Collapsed Expressway" Field -
"FFVII Main Theme - Sector 7 Undercity" Field -
"High Five" Battle -
"Hollow" Event -
"J-E-N-O-V-A - Quickening" Battle -
"Let the Battles Begin! - A Merc's Job" Battle -
"Midgar Expressway - The Chase" Field -
"One-Winged Angel - Rebirth" Battle -
"Tifa's Theme - Seventh Heaven" Field -

Final Fantasy VIII

Theatrhythm Final Bar Line

Squall Leonhart and a group of students from a military academy set out to save the world from an oppressive government led by an evil sorceress and learn things about their connected, forgotten pasts along the way.

  • Released: February 11, 1999
  • Platform: PlayStation
  • Composer: Nobuo Uematsu
Song Title Stage Type Availability
"Balamb Garden" Field -
"Blue Fields" Field -
"The Castle" Field -
"Don't Be Afraid" Battle -
"Ending Theme" Field -
"The Extreme" Battle -
"Eyes on Me" Field DD
"Find Your Way" Field -
"Fisherman's Horizon" Field -
"Force Your Way" Battle -
"Liberi Fatali" Battle -
"Love Grows" Field -
"The Man with the Machine Gun" Battle -
"Maybe I'm a Lion" Battle -
"The Oath" Field -
"Premonition" Battle -
"Ride On" Field -
"Shuffle or Boogie" Battle -
"Waltz for the Moon" Event -
"Waltz for the Moon" Field -

Final Fantasy IX

Theatrhythm Final Bar Line

The series returns to its roots with a medieval fantasy setting and a focus on magical crystals. Zidane Tribal and his group of bandits attempt to kidnap a royal princess and things don't go exactly as they expect.

  • Released: July 7, 2000
  • Platform: PlayStation
  • Composer: Nobuo Uematsu
Song Title Stage Type Availability
"Aboard the Hilda Garde" Field -
"Battle 1" Battle -
"Battle 2" Battle -
"Behind the Door" Event -
"Behind the Door" Field -
"Dark City Treno" Field -
"The Darkness of Eternity" Battle -
"Festival of the Hunt" Battle -
"The Final Battle" Battle -
"Iifa, the Ancient Tree of Life" Field -
"Ipsen's Castle" Field -
"Melodies of Life: Final Fantasy" Field DD
"Not Alone" Field -
"Over the Hill" Field -
"A Place to Call Home" Field -
"Roses of May" Field -
"Something to Protect" Battle -
"Swords of Fury" Battle -
"Vamo'alla flamenco" Battle -
"Vivi's Theme" Field -

Final Fantasy X

Theatrhythm Final Bar Line

The series enters its fourth generation of platforms by introducing cinematic presentations, fully voiced characters, a fully 3D world to explore, and a revolutionary "Sphere Grid" for character advancement.

  • Released: July 19, 2001
  • Platform: PlayStation 2
  • Composer: Nobuo Uematsu
Song Title Stage Type Availability
"Assault" Battle -
"Battle Theme" Battle -
"Blitz Off" Battle -
"Challenge" Battle -
"A Contest of Aeons" Battle -
"A Fleeting Dream" Field -
"Fight With Seymour" Battle -
"Final Battle" Battle -
"Launch" Field -
"Mi'ihen Highroad" Field -
"Movement in Green" Field -
"Otherworld" Battle -
"Servants of the Mountain" Field -
"Spira Unplugged" Field -
"Suteki Da Ne (Isn't It Wonderful?)" Event -
"Suteki Da Ne (Isn't It Wonderful?)" Field -
"Thunder Plains" Field -
"To Zanarkand" Field DD
"Via Purifico" Field -

Final Fantasy X-2

Theatrhythm Final Bar Line

For the first time in series history, a direct sequel to the previous game introduces a new level of freedom in terms of exploration and in combat plus a new "Dress Sphere" system that is reminiscent of the job systems in the older games.

  • Released: November 18, 2003
  • Platform: PlayStation 2
  • Composer: Noriko Matsueda, Takahito Eguchi
Song Title Stage Type Availability
"1000 Words (FFX-2 Mix)" Event -
"Bevelle Underground" Field -
"The Farplane Abyss" Field -
"KUON: Memories of Waves and Light" Field DD
"Let Me Blow You a Kiss" Battle -
"Real Emotion" Field -
"Resting Place" Battle -
"We're the Gullwings!" Field -
"YRP, Fight! No. 1" Battle -

Final Fantasy XI Online

Theatrhythm Final Bar Line

The first game in the series to go online. A subscription-based MMORPG, Final Fantasy XI allows players to create their own character among thousands of others while still implement series traditions like an in-depth story, a job system, and yes... chocobos.

  • Released: May 16, 2002
  • Platform: PlayStation 2
  • Composer: Naoshi Mizuta, Kumi Tanioka, Nobuo Uematsu
Song Title Stage Type Availability
"Awakening" Battle -
"Battle Theme" Battle -
"Distant Worlds" Field DD
"FFXI Opening Theme" Battle -
"FFXI Opening Theme" Event -
"Fighters of the Crystal" Battle -
"Gustaberg" Field -
"Heavens Tower" Field -
"Iron Colossus" Battle -
"Melodies Errant" Battle -
"A New Horizon: Tavnazian Archipelago" Field -
"Ragnarok" Battle -
"Recollection" Field -
"Ronfaure" Field -
"The Sanctuary of Zi'Tah" Field -
"Sarutabaruta" Field -
"Selbina" Field -
"Shinryu" Battle -
"Tough Battle #2" Battle -
"Vana'diel March" Field -
"Voyager" Field -

Final Fantasy XII

Theatrhythm Final Bar Line

While not a sequel, the story takes place in the same universe as Final Fantasy Tactics in world called Ivalice. It takes the series in a new direction with a completely open world, a free-moving third-person camera, and a gambit-based combat system that allowed players pre-program party members actions in combat.

  • Released: March 16, 2006
  • Platform: PlayStation 2
  • Composer: Hitoshi Sakimoto, Hayato Matsuo, Masaharu Iwata
Song Title Stage Type Availability
"The Arcadian Empire" Event -
"The Arcadian Empire" Field -
"Battle with an Esper" Battle -
"Boss Battle" Battle -
"The Dalmasca Estersand" Field -
"Ending Movie" Battle -
"Final Fantasy - FFXII Version" Battle -
"Flash of Steel" Battle -
"Giza Plains" Field -
"Heart of a Child" Field -
"Kiss Me Good-Bye - featured in Final Fantasy XII" Field DD
"Life and Death" Battle -
"The Mosphoran Highwaste" Field -
"Phon Coast" Field -
"Streets of Rabanastre" Field -
"Struggle for Freedom" Battle -
"Symphonic Poem "Hope" - Final Fantasy XII PV ver." Field DD

Final Fantasy XIII

Theatrhythm Final Bar Line

The series moves to its fifth generation of consoles with the first entry in a sub-franchise known as Fabula Nova Crystallis. Set in a floating realm of Cocoon, Lightning and group of allies set out to save her sister and take down a tyrannical government known as The Sanctum.

Song Title Stage Type Availability
"The Archylte Steppe" Field -
"Blinded by Light" Battle -
"Defiers of Fate" Battle -
"Defiers of Fate" Event -
"Desperate Struggle" Battle -
"Dust to Dust" Field -
"Eden Under Siege" Battle -
"Eternal Love" Field DD
"Fighting Fate" Battle -
"The Gapra Whitewood" Field -
"March of the Dreadnoughts" Field -
"Saber's Edge" Battle -
"The Sunleth Waterscape" Field -
"Will to Fight" Battle -

Final Fantasy XIII-2

Theatrhythm Final Bar Line

For the second time in series history, this direct sequel follows Lightning's sister, Serah Farron, as she goes through a time-bending journey to find Lightning.

  • Released: December 15, 2011
  • Platform: PlayStation 3, Xbox 360
  • Composer: Naoshi Mizuta, Masashi Hamauzu, Mitsuto Suzuki
Song Title Stage Type Availability
"Crazy Chocobo" Field -
"Eclipse" Field -
"Etro's Champion" Battle -
"Full Speed Ahead" Battle -
"Groovy Chocobo" Field -
"Heart of Chaos" Battle -
"Historia Crux" Field -
"The Last Hunter" Battle -
"Noel's Theme - Final Journey" Field -
"Paradigm Shift" Battle -
"Plains of Eternity" Field -
"Warrior Goddess" Event -

Lightning Returns: Final Fantasy XIII

Theatrhythm Final Bar Line

Another series first, Lightning Returns is a second direct sequel to a main entry. Also, unlike any previous game in the franchise, Lightning is the only controllable character in the entire game.

  • Released: November 21, 2013
  • Platform: PlayStation 3, Xbox 360
  • Composer: Naoshi Mizuta, Mitsuto Suzuki, Masashi Hamauzu
Song Title Stage Type Availability
"Chaos" Battle -
"Crimson Blitz" Battle -
"The Dead Dunes" Field -
"The Glittering City of Yusnaan" Field -
"Lightning Returns" Battle -
"Savior of Souls" Battle -
"Savior of Souls" Event -

Final Fantasy XIV Online

Theatrhythm Final Bar Line

The series' second foray into the MMORPG genre was met with such an unfavorable response in 2010, that it was shut down entirely in 2012. After a year of continued development, it was relaunched as A Realm Reborn and became a massive success.

  • Released: August 27, 2013
  • Platform: PC
  • Composer: Masayoshi Soken, Nobuo Uematsu
Song Title Stage Type Availability
"Answers" Event -
"Engage" Field -
"Exponential Entropy" Battle -
"Fallen Angel" Battle -
"Good King Moggle Mog XII" Battle -
"Hard to Miss" Battle -
"Heroes" Battle -
"Ink Long Dry" Field -
"The Land Breathes" Battle -
"A Light in the Storm" Field -
"Locus" Battle -
"A Long Fail" Battle -
"Metal - Brute Justice Mode" Battle -
"Moebius" Battle -
"Nemesis" Battle -
"Oblivion" Battle -
"Ominous Prognisticks" Battle -
"On Westerly Winds" Field -
"Primal Judgment" Battle -
"Promises to Keep" Battle -
"Rise" Battle -
"Serenity" Field -
"Sunrise" Battle -
"Through the Maelstrom" Battle -
"To the Sun" Field -
"Torn from the Heavens" Battle -
"Triumph" Battle -
"Ultima" Battle -
"Under the Weight" Battle -
"Wayward Daughter" Battle -
"What Angels Awake Me" Battle -
"Who Brings Shadow" Battle -
"The Wyrm's Tail" Battle -

Final Fantasy XV

Theatrhythm Final Bar Line

After a decade in development that saw the game originally begin as a spin-off of Final Fantasy XIII, the fifteenth installment sees Noctis Lucis Caelum, a royal prince, and his three best friends embark on an action-packed road trip of a lifetime.

Song Title Stage Type Availability
"Apocalypse Noctis" Event -
"Apocalypse Noctis (Uncovered Trailer)" Battle -
"Battle with Regis" Battle -
"Episode Ignis Theme" Field -
"The Fight Is On!" Battle -
"Final Fantasy Main Theme" Field -
"Flying R" Field -
"Hellfire" Battle -
"Home Sweet Home - Theme of Episode Prompto" Field -
"Invidia" Battle -
"Magna Insomnia" Battle -
"Noctis" Field -
"Omnis Lacrima" Battle -
"Shield of the King: Theme of Episode Gladiolus" Field -
"Somnus" Field -
"Stand Your Ground" Battle -
"Up for the Challenge" Battle -
"Valse di Fantastica" Field -
"Veiled in Black" Battle -

Final Fantasy Spin-Offs

Dissidia Final Fantasy

Theatrhythm Final Bar Line

As part of the series' 20th anniversary, this fighting game pits characters from across the franchise in a battle between order (Cosmos) and discord (Chaos).

Song Title Stage Type Availability
"Battle 1 -arrangement- from Final Fantasy IX" Battle -
"The Decisive Battle -arrangement- from Final Fantasy VI" Battle -
"Dissidia -ending- from Dissidia Final Fantasy" Battle -
"Dissidia Final Fantasy [Final Trailer]" Battle -
"Keeping the Peace" Field -
"The Troops' Advance" Battle -

Dissidia 012 Final Fantasy

Theatrhythm Final Bar Line

Even more warriors are summoned into an alternate dimension to fight in the eternal struggle between order and discord.

  • Released: March 22, 2011
  • Platform: PlayStation Portable
  • Composer: Takeharu Ishimoto
Song Title Stage Type Availability
"Cantata Mortis from Dissidia 012 Final Fantasy" Battle -
"Canto Mortis -An Undocumented Battle- from Dissidia 012 Final Fantasy" Field -
"Dissidia 012 Final Fantasy [Final Trailer]" Battle -
"Gate to the Rift from Dissidia 012 Final Fantasy" Field -
"Lux Concordiae from Dissidia 012 Final Fantasy" Event -

Dissidia Final Fantasy Arcade

Theatrhythm Final Bar Line

Developed by Team Ninja, the first arcade game in the franchise moves the Dissidia series to a 3-on-3 battle system where warriors are once again summoned to an alternate dimension; this time new gods known as Materia and Spiritus.

  • Released: November 26, 2015
  • Platform: Arcade
  • Composer: Takeharu Ishimoto, Keiji Kawamori, Tsuyoshi Sekito
Song Title Stage Type Availability
"Antipyretic -arrange- from Final Fantasy Tactics" Battle -
"The Beginning of the End -arrange- from Final Fantasy Type-0" Battle -
"Dancing Mad -arrange- from Final Fantasy VI" Battle -
"Eternal Wind -DFF arrange- from Final Fantasy III" Battle -
"God in Fire -arrange- from Dissidia Final Fantasy" Battle -
"Massive Explosion (Short ver.) Dissidia Final Fantasy Arcade" Battle -
"Ominous Prognosticks -arrange- from Final Fantasy XIV" Battle -
"The Rebel Army -arrange- from Final Fantasy II" Battle -

Dissidia Final Fantasy NT

Theatrhythm Final Bar Line

The console version of the arcade game introduced over a dozen more characters plus an additional ten through DLC.

  • Released: January 11, 2018
  • Platform: PlayStation 4
  • Composer: Takeharu Ishimoto, Keiji Kawamori, Tsuyoshi Sekito
Song Title Stage Type Availability
"Dare to Defy" Battle -

Dissidia Final Fantasy Opera Omnia

Theatrhythm Final Bar Line

Opera Omnia brings the fighting game sub-series full circle to a turn-based RPG featuring over 100 characters.

  • Released: February 1, 2017
  • Platform: iPhone, iPad, Android
  • Composer: Takeharu Ishimoto, Keiji Kawamori, Tsuyoshi Sekito
Song Title Stage Type Availability
"Spark from Dissidia Final Fantasy Opera Omnia" Battle -

Final Fantasy Crystal Chronicles

Theatrhythm Final Bar Line

After a decade away, the franchise returns to Nintendo with an action-adventure multiplayer RPG.

  • Released: August 8, 2003
  • Platform: GameCube
  • Composer: Kumi Tanioka
Song Title Stage Type Availability
"Across the Divide" Field -
"Kaze No Ne" Field DD
"Monster Ronde" Battle -
"Moonless Starry Night" Event -
"Promised Grace" Field -
"Sad Monster" Battle -
"Today Arrives, Becoming Tomorrow" Field -
"United, Heaven-Sent" Battle -

Final Fantasy Crystal Chronicles: The Crystal Bearers

Theatrhythm Final Bar Line

Taking place 1000 years after the original, the sequel does away with the multiplayer aspect in favor of a single-player action-adventure with a deeper storyline.

  • Released: November 12, 2009
  • Platform: Wii
  • Composer: Kumi Tanioka, Hidenori Iwasaki, Ryo Yamazaki
Song Title Stage Type Availability
"This is the End for You" Battle -

Final Fantasy Mystic Quest

Theatrhythm Final Bar Line

A spin-off of the main series that was marketed as an entry-level RPG with simplified mechanics for players unfamiliar with the genre. It was the first in the franchise to be released in North America before Japan.

Song Title Stage Type Availability
"Battle 1" Battle -
"Battle 2" Battle -
"Battle 3" Battle -
"Doom Castle" Field -
"Hill of Destiny" Battle -

Final Fantasy Record Keeper

Theatrhythm Final Bar Line

Within the archives of Dr. Mog, a researcher named Tyro is given access to stories from different worlds, which allows players to relive some of the most memorable events from through the franchise in sprite-based reenactments.

  • Released: September 24, 2014
  • Platform: iPhone, iPad, Android
  • Composer: Nobuo Uematsu, Naoshi Mizuta, Hitoshi Sakimoto, Masayoshi Soken, Masashi Hamauzu
Song Title Stage Type Availability
"Battle at the Big Bridge -Ver.2- FFRK Ver arrange from Final Fantasy V" Battle -
"Blinded by Light FFRK Ver. Arrange from Final Fantasy XIII" Battle -
"Chaos Shrine FFRK Ver. arrange from Final Fantasy I" Battle -
"The Chase FFRK Ver. arrange from Final Fantasy VII" Battle -
"The Decisive Battle FFRK Ver. arrange from Final Fantasy VI" Battle -
"The Man with the Machine Gun -Ver.1- FFRK Ver. arrange from Final Fantasy VIII" Battle -
"Stand Your Ground FFRK Ver. Arrange from Final Fantasy XV" Battle -
"Utakata FFRK Ver. Arrange from Final Fantasy Type-0" Battle -

Final Fantasy Tactics

Theatrhythm Final Bar Line

The series' first foray into the genre of turn-based strategy games is often considered one of the greatest games of all time, not just within the Final Fantasy franchise. It is so popular that it spawned multiple other tactics games as well as other games in the same universe included Final Fantasy XII.

  • Released: June 20, 1997
  • Platform: PlayStation
  • Composer: Hitoshi Sakimoto, Masaharu Iwata
Song Title Stage Type Availability
"Antipyretic" Battle -
"Apoplexy" Battle -
"Crash on the Bridge" Battle -
"Opening" Event -
"Ovelia's Theme" Field -
"Prologue" Field -
"Trisection" Battle -
"Ultima's Transformation" Battle -

Final Fantasy Type-0

Theatrhythm Final Bar Line

Part of the Fabula Nova Crystallis sub-franchise, this action RPG features fourteen classmates from a magical academy who are deployed to defend their nation's crystals from an invading empire.

Song Title Stage Type Availability
"The Earth Under Our Feet" Field -
"Soar" Field -
"Tempus Finis" Field -
"Vermillion Fire" Battle -
"War: The White Weapon" Battle -
"War: Warrior Worth a Thousand" Battle -
"We Have Come" Event -
"Zero" Battle -

Final Fantasy: The 4 Heroes of Light

Theatrhythm Final Bar Line

As the name would imply, this spin-off was designed to return the series to its roots with a new story about a 14-year-old boy who is sent by a king to save the princess, only to return to find the entire kingdom turned to stone. The game features a classic job system.

  • Released: October 29, 2009
  • Platform: Nintendo DS
  • Composer: Naoshi Mizuta
Song Title Stage Type Availability
"Battle with Monsters" Battle -
"The 4 Heroes of Light" Field -

Mobius Final Fantasy

Theatrhythm Final Bar Line

A turn-based RPG designed specifically for mobile devices, which featured new story chapters via online updates for several years.

Song Title Stage Type Availability
"Bloodthirst" Battle -
"Dancing Edge" Battle -
"Femme Fatale" Battle -
"Magic Madness" Battle -
"Warrior of Light - Mobius Final Fantasy" Battle -

Stranger of Paradise: Final Fantasy Origin

Theatrhythm Final Bar Line

A reimagining of the original Final Fantasy told through a different perspective and in an action RPG format developed by Team Ninja.

Song Title Stage Type Availability
"Battle: Chaos Advent" Battle -
"Battle: False Knight - Motif from 'Battle'" Battle -
"Jack's Theme" Battle -

World of Final Fantasy

Theatrhythm Final Bar Line

Designed in part to celebrate the 30th anniversary of the franchise, this entry sees two siblings traveling between different art styles in a world called Grimoire, which is populated with characters and monsters from throughout the series.

  • Released: October 25, 2016
  • Platform: PlayStation 4, PlayStation Vita
  • Composer: Masashi Hamauzu
Song Title Stage Type Availability
"World of Battle" Battle -

Theatrhythm Final Fantasy

Theatrhythm Final Bar Line

A touch-screen-based rhythm game featuring songs from the first thirteen games in the main series.

  • Released: February 16, 2012
  • Platform: Nintendo 3DS
  • Composer: Nobuo Uematsu, Masashi Hamauzu, Hitoshi Sakimoto, Kumi Tanioka, Naoshi Mizuta
Song Title Stage Type Availability
"Battle at the Big Bridge -TFF Menu Arrange- from Final Fantasy V" Battle -
"Chaos Shrine -TFF Menu Arrange- from Final Fantasy I" Battle -
"Return of the Warrior -TFF Menu Arrange- from Final Fantasy III" Field -

Theatrhythm Final Fantasy: Curtain Call

Theatrhythm Final Bar Line

More songs, more characters, more games represented (including ones outside of the Final Fantasy series), and multiplayer.

  • Released: April 24, 2014
  • Platform: Nintendo 3DS
  • Composer: Nobuo Uematsu, Masashi Hamauzu, Hitoshi Sakimoto, Kumi Tanioka, Naoshi Mizuta, Takeharu Ishimoto, Noriko Matsueda, Takahito Eguchi, Kenji Ito, Yasunori Mitsuda
Song Title Stage Type Availabilty
"Attack Team -TFFCC Menu Arrange- from Final Fantasy Tactics" Battle -
"Theatrhythm Final Fantasy Curtain Call Special Arrange Medley" Event -
"Theatrhythm Final Fantasy Curtain Call Special Arrange Medley (Long Version)" Battle -

Theatrhythm Final Fantasy: All-Star Carnival

Theatrhythm Final Bar Line

An arcade adaptation of the rhythm game sub-series.

  • Released: September 27, 2016
  • Platform: Arcade
  • Composer: Nobuo Uematsu, Masashi Hamauzu, Hitoshi Sakimoto, Kumi Tanioka, Naoshi Mizuta, Takeharu Ishimoto, Noriko Matsueda, Takahito Eguchi, Kenji Ito, Yasunori Mitsuda
Song Title Stage Type Availability
"Ahread on Our Way -TFFAC Arrange- from Final Fantasy V" Battle -
"Battle at the Big Bridge -TFFAC Arrange- from Final Fantasy V" Battle -
"Fight with Seymour -TFFAC Arrange- from Final Fantasy X" Battle -
"JENOVA -TFFAC Arrange- from Final Fantasy VII" Battle -
"Locke's Theme -TFFAC Arrange- from Final Fantasy VI" Battle -
"Matoya's Cave -TFFAC Arrange- from Final Fantasy I" Field -
"Prelude -TFFAC Menu Arrange- from Final Fantasy I" Field -
"The Red Wings -TFFAC Arrange- from FFIV" Field -
"Special Arrange Medley -TFFAC Arrange- from Theatrhythm Final Fantasy Curtain Call" Battle -

Theatrhythm Final Bar Line

Theatrhythm Final Bar Line

Two brand new arrangements are included here.

  • Released: February 16, 2023
  • Platform: PlayStation 4, Nintendo Switch
  • Composer: Nobuo Uematsu, Masashi Hamauzu, Hitoshi Sakimoto, Kumi Tanioka, Naoshi Mizuta, Takeharu Ishimoto, Noriko Matsueda, Takahito Eguchi, Kenji Ito, Yasunori Mitsuda
Song Title Stage Type Availability
"FFVII Special Arrange Medley -Theatrhythm FBL Arrange- from FFVII" Battle -
"Theatrhythm Final Bar Line Special Arrange Medley" Battle -

Final Fantasy Albums

Theatrhythm Final Bar Line

Over forty compilation albums have been officially released including all types of remixes and covers in a variety of styles ranging from full orchestras, vocal arrangements, heavy metal remixes, and piano solos.

Twenty tracks from a handful of these albums have been included in Theatrhythm Final Bar Line. Most of them are part of the Digital Deluxe Edition's bonus tracks, but can also be purchased separately as a DLC upgrade.

Song Title From Stage Type Availability
"Acoustic: The Decisive Battle from Final Fantasy VI" Square Enix Acoustic Arrangements Battle DD
"Aerith's Theme -collabo arrange-" Collaboration Title Battle DD
"Battle at the Bridge" Bra Bra Final Fantasy Brass de Bravo 2 Battle -
"Battle Scene 2 - Modulation FF Arrangement" Modulation - Final Fantasy Arrangement Battle DD
"Battle SQ: Not Alone from Final Fantasy IX" Battle SQ Battle DD
"Blinded by Light Jazz Arrangement" Square Enix Jazz Final Fantasy Battle DD
"Clash on the Big Bridge - Modulation FF Arrangement" Modulation - Final Fantasy Arrangement Battle DD
"Clash on the Big Bridge from Final Fantasy V" Black Mages Battle DD
"Cosmo Canyon -collabo arrange- Collaboration Title Field DD
"FF Medley" Bra Bra Final Fantasy Brass de Bravo Field -
"FF Moogles Theme" Bra Bra Final Fantasy Brass de Bravo Field -
"Fighters of the Crystal" Sanctuary: The Star Onions Battle DD
"Final Fantasy III Sailing Enterprise - The Invincible" SQ Chips Field DD
"A Long Fall - Otherworldly Ruins Syrcus Twinning" Scions & Sinners: Final Fantasy XIV - Arrangement Album Battle DD
"Mambo de Chocobo" Bra Bra Final Fantasy Brass de Bravo 2 Field -
"More SQ: Final Fantasy Dugem de Chocobo" More SQ Field DD
"Opening Theme" Final Fantasy Tribute - Thanks Battle -
"Rise - Mechanical Castle Alexander: Heavenly Motions Part" The Primals Battle DD
"The Skies Above" The Black Mages II: The Skies Above Battle DD
"Zephyr Memories ~Legend of the Eternal Wind~ Distant Worlds IV Field DD

Other Square Enix Franchises

Chrono

Theatrhythm Final Bar Line

The Chrono series of RPGs centers around traveling through time to save the world. Both entries in the series are among the most critically acclaimed games in history. The first game was also a collaboration between Squaresoft and Enix Corporation long before the two merged.

  • Games Represented: Chrono Trigger (1995), Chrono Cross (1999)
  • Composer: Yasunori Mitsuda
Song Title From Stage Type Availability
"Battle with Magus" Chrono Trigger ? SP2 / Chrono Pack 1
"Boss Battle 2" Chrono Trigger ? SP2 / Chrono Pack 1
"Chrono Cross -Scars of Time-" Chrono Cross ? SP2 / Chrono Pack 2
"Chrono Trigger" Chrono Trigger ? SP2 / Chrono Pack 1
"Corridors of Time" Chrono Trigger ? SP2 / Chrono Pack 1
"Frog's Theme" Chrono Trigger ? SP2 / Chrono Pack 2
"Radical Dreamers -Le Trésor Interdit-" Chrono Cross ? SP2 / Chrono Pack 1
"Robo's Theme" Chrono Trigger ? SP2 / Chrono Pack 2
"To Far Away Times" Chrono Trigger ? SP2 / Chrono Pack 2
"Wind Scene" Chrono Trigger ? SP2 / Chrono Pack 2
"Wings That Cross Time" Chrono Trigger ? SP2 / Chrono Pack 1
"World Revolution" Chrono Trigger ? SP2 / Chrono Pack 2

Live A Live

Theatrhythm Final Bar Line

A cult classic RPG developed by Square in 1994 that features seven scenarios with seven different protagonists from different time periods that can be played in any order. A remake was released in 2022.

  • Games Represented: Live a Live
  • Composer: Yoko Shimomura
Song Title From Stage Type Availability
"Birds Fly, Fish Swim" Live A Live ? SP1 / Live A Live Pack
"Go! Go! Steel Titan!" Live A Live ? SP1 / Live A Live Pack
"LIVE · A · LIVE" Live A Live ? SP1 / Live A Live Pack
"Megalomania" Live A Live ? SP1 / Live A Live Pack

Mana

Theatrhythm Final Bar Line

A series of action RPGs developed by Square beginning with Seiken Denetsu: Final Fantasy Gaiden (Final Fantasy Adventure) in 1991. Originally conceived as a Final Fantasy spin-off series, it became its own franchise with Secret of Mana in 1993.

  • Games Represented: Secret of Mana (1993), Trials of Mana (1995), Legend of Mana (1999), Sword of Mana (2003)
  • Composers: Hiroki Kikuta, Yoko Shimomura, Kenji Ito
Song Title From Stage Type Availability
"Battle 2" Sword of Mana ? SP2 / Mana Pack 1
"Bejeweled City in Ruins" Legend of Mana ? SP3 / Mana Pack 2
"Danger" Secret of Mana ? SP3 / Mana Pack 2
"Darkness Nova" Legend of Mana ? SP3 / Mana Pack 2
"Hometown of Domina" Legend of Mana ? SP3 / Mana Pack 2
"In Search of the Sword of Mana" Sword of Mana ? SP2 / Mana Pack 1
"Into the Thick of It" Secret of Mana ? SP3 / Mana Pack 2
"Meridian Child" Trials of Mana ? SP2 / Mana Pack 1
"Meridian Dance" Secret of Mana ? SP3 / Mana Pack 2
"Nuclear Fusion" Trials of Mana ? SP2 / Mana Pack 1
"Powell" Trials of Mana ? SP2 / Mana Pack 1
"Sacrifice Part Three" Trials of Mana ? SP2 / Mana Pack 1
"Swivel" Trials of Mana ? SP2 / Mana Pack 1

NieR

Theatrhythm Final Bar Line

A series of action-adventure RPGs created by Yoko Taro as a spin-off from the Drakengard series set in the distant future after an apocalyptic event. NieR:Automata's soundtrack is considered by many to be one of the best OSTs of all time.

  • Games Represented: NieR Replicant (2010), NieR:Automata (2017)
  • Composer: Keiichi Okabe, Kakeru Ishihama, Takafumi Nishimura, Keigo Hoashi, Kuniyuki Takahashi
Song Title From Stage Type Availability
"Amusement Park" NieR:Automata ? SP1 / NieR Pack 1
"A Beautiful Song" NieR:Automata ? SP1 / NieR Pack 1
"Dependent Weakling" NieR:Automata ? SP1 / NieR Pack 1
"Emil's Shop" NieR:Automata ? SP1 / NieR Pack 1
"Fleeting Words / Outsider" NieR Replicant ? SP2 / NieR Pack 2
"Hills of Radiant Winds" NieR Replicant ? SP2 / NieR Pack 2
"Kainé / Salvation" NieR Replicant ? SP2 / NieR Pack 2
"Shadowlord" NieR Replicant ? SP2 / NieR Pack 2
"Song of the Ancients / Devola" NieR Replicant ? SP2 / NieR Pack 2
"Song of the Ancients / Fate" NieR Replicant ? SP2 / NieR Pack 2
"Weight of the World Kowaretasekainouta - Marina Kawano" NieR:Automata ? SP1 / NieR Pack 1

Octopath Traveler

Theatrhythm Final Bar Line

The first of Square Enix's HD-2D Series that stylistically takes 2D sprites and puts them in a 3D world with dynamic lighting. The game focuses on eight protagonists from different parts of the world whose prologues can be played in any order before they all cross paths.

  • Games Represented: Octopath Traveler (2018)
  • Composer: Yasunori Nishiki
Song Title From Stage Type Availability
"Battle at Journey's End" Octopath Traveler ? SP2 / OT Pack
"Daughter of the Dark God" Octopath Traveler ? SP2 / OT Pack
"Decisive Battle II" Octopath Traveler ? SP2 / OT Pack
"Octopath Traveler -Main Theme-" Octopath Traveler ? SP2 / OT Pack
"Primrose, the Dancer" Octopath Traveler ? SP2 / OT Pack

SaGa

Theatrhythm Final Bar Line

Marketed in North America as The Final Fantasy Legend on Game Boy, the SaGa was not originally envisioned as a Final Fantasy spin-off. When the series reached the SNES with Romancing SaGa, it quickly separated itself as a series of non-linear, often non-traditional RPGs.

  • Games Represented: The Final Fantasy Legend (1989), Final Fantasy Legend II (1990), Romancing SaGa (1992), Romancing SaGa 2 (1993), Romancing SaGa 3 (1995), SaGa Frontier (1997), SaGa Frontier 2 (1999), Unlimited SaGa (2003), SaGa Scarlet Grace (2016), Romancing SaGa Re: Universe (2018)
  • Composer: Nobuo Uematsu, Kenji Ito, Masashi Hamauzu
Song Title From Stage Type Availability
"Alone" SaGa Frontier ? SP1 / SaGa Pack 2
"Battle #4" SaGa Frontier ? SP1 / SaGa Pack 2
"Battle #5" SaGa Frontier ? SP1 / SaGa Pack 2
"Battle Theme" Unlimited SaGa ? SP1 / SaGa Pack 2
"Beat Them Up!" Romancing SaGa ? SP1 / SaGa Pack 1
"The Celestial Protectors" SaGa Scarlet Grace ? SP1 / SaGa Pack 2
"The Conflict" Romancing SaGa ? SP1 / SaGa Pack 1
"Coup de Grace" Romancing SaGa ? SP1 / SaGa Pack 1
"Encounter with the Seven Heroes" Romancing SaGa 2 ? SP3 / SaGa Pack 3
"Enraged Battle" The Final Fantasy Legend ? SP1 / SaGa Pack 1
"Ever Higher" Romancing SaGa Re: Universe ? SP3 / SaGa Pack 3
"Feldschlacht III" SaGa Frontier 2 ? SP1 / SaGa Pack 2
"Four Sinstrals Battle I" Romancing SaGa 3 ? SP3 / SaGa Pack 3
"Four Sinstrals Battle II" Romancing SaGa 3 ? SP3 / SaGa Pack 3
"Horrible Shadow" Romancing SaGa ? SP1 / SaGa Pack 1
"Last Battle -T260G-" SaGa Frontier ? SP1 / SaGa Pack 2
"Mißgestalt" SaGa Frontier 2 ? SP1 / SaGa Pack 2
"Passionate Rhythm" Romancing SaGa -Minstrel Song- ? SP1 / SaGa Pack 1
"Struggle to the Death" Final Fantasy Legend II ? SP1 / SaGa Pack 1
"Title Screen" Romancing SaGa 2 ? SP3 / SaGa Pack 3
"The Ultimate Confrontation" Romancing SaGa 3 ? SP3 / SaGa Pack 3

The World Ends With You

Theatrhythm Final Bar Line

An action RPG series originally developed by Jupiter that was acclaimed from its incredible use of the Nintendo DS' dual screens, its fast-paced action, fashion sense (pin collecting), as well as its stellar soundtrack.

  • Games Represented: The World Ends with You (2007), Neo: The World Ends with You (2021)
  • Composer: Takeharu Ishimoto
Song Title From Stage Type Availability
"Breaking Free" Neo: The World Ends with You ? SP1 / TWEWY Pack
"Calling" The World Ends with You ? SP1 / TWEWY Pack
"Someday" The World Ends with You ? SP1 / TWEWY Pack
"Twister" The World Ends with You ? SP1 / TWEWY Pack
"World Is Ours" Neo: The World Ends with You ? SP1 / TWEWY Pack
"Your Ocean" Neo: The World Ends with You ? SP1 / TWEWY Pack

Xenogears

Theatrhythm Final Bar Line

An RPG directed by Tetsuya Takahashi that is renowned for its philosophical, sci-fi storyline that spans thousands of years and its blending of real-time and turn-based combat. It was lauded for its adult-oriented themes compared to typical RPGs that feature teenagers saving the world.

  • Games Represented: Xenogears (1998)
  • Composer: Yasunori Mitsuda
Song Title From Stage Type Availability
"Awakening" Xenogears ? SP3 / Xenogears Pack
"Blazing Knights" Xenogears ? SP3 / Xenogears Pack
"Soaring" Xenogears ? SP3 / Xenogears Pack

Downloadable Content

Each of the three Season Passes contain five packs that consist of thirty additional songs from various Square Enix franchises outside of the Final Fantasy series. The packs can also be bought individually.

In addition to the songs, each pack also adds some characters, stages, and items from that particular series.

Season Pass 1

Included with the Digital Deluxe Edition and Premium Digital Deluxe Edition. Also available as DLC.

Date Pack Includes
February 16, 2023 SaGa Pack Vol. 1 7 Songs
March 1, 2023 Live A Live Pack 4 Songs
March 15, 2023 The World Ends With You Pack 6 Songs
March 29, 2023 NieR:Automata Pack 5 Songs
April 12, 2023 SaGa Pack Vol. 2 8 Songs

Season Pass 2

Included with the Premium Digital Deluxe Edition. Also available as DLC.

Date Pack Includes
April 26, 2023 NieR Replicant Pack 6 Songs
May 17, 2023 Chrono Pack Vol. 1 6 Songs
June 7, 2023 Chrono Pack Vol. 2 6 Songs
June 28, 2023 Mana Pack Vol. 1 7 Songs
July 19, 2023 Octopath Traveler Pack 5 Songs

Season Pass 3

Included with the Premium Digital Deluxe Edition. Also available as DLC.

Date Pack Includes
August 9, 2023 SaGa Pack Vol. 3 7 Songs
August 30, 2023 Mana Pack Vol. 2 6 Songs
September 20, 2023 Xenogears Pack 3 Songs
October 11, 2023 ??? Pack ???
November 1, 2023 ??? Pack ???

Special Edition Versions

Digital Deluxe Edition

Theatrhythm Final Bar Line

This edition includes access to Season Pass 1 (30 songs) plus an additional twenty-seven songs including:

  • "Aerith's Theme ~Collabo Arrange~" from Final Fantasy VII
  • "Battle Scene 2 ~Modulation FF Arrangement~" from Final Fantasy
  • "Blinded by Light ~Square Enix Jazz ver.~" from Final Fantasy XIII
  • "Clash on the Big Bridge ~Modulation FF Arrangement~" from Final Fantasy V
  • "Clash on the Big Bridge ~The Black Mages Ver.~" from Final Fantasy V
  • "Cosmo Canyon ~Collabo Arrange~" from Final Fantasy VII
  • "Decisive Battle ~Acoustic Arrangements Ver.~" from Final Fantasy VI
  • "Distant Worlds" from Final Fantasy XI Online
  • "Dugem de Chocobo" from More SQ Arrangement album
  • "Eternal Love" from Final Fantasy XIII
  • "Eyes on Me" from Final Fantasy VIII
  • "Fighters of the Crystal ~The Star Onions Ver.~" from Final Fantasy XI Online
  • "Kaze No Ne" from Final Fantasy Crystal Chronicles
  • “Kiss Me Good-Bye" from Final Fantasy XII
  • "KUON: Memories of Waves and Light" from Final Fantasy X
  • "A Long Fall (Scions and Sinners: Band)" from Final Fantasy XIV: Shadowbringers
  • "Melodies of Life" from Final Fantasy IX
  • "Rise - Mechanicle Castle Alexander: Heavenly Motions Part" from Final Fantasy XIV: Heavensward
  • "Sailing Enterprise - The Invincible ~SQ Chips Ver.~" from Final Fantasy III
  • "Symphonic Poem "Hope" - Final Fantasy XII PV Ver." from Final Fantasy XII
  • "The Skies Above ~The Black Mages Ver.~ from Final Fantasy X
  • "To Zanarkand" from Final Fantasy X
  • "You're Not Alone ~Battle SQ Ver.~ from Final Fantasy IX
  • "Zephyr Memories ~Legend of the Eternal Wind~" from Final Fantasy III
  • ???
  • ???
  • ???

Premium Digital Deluxe Edition

Theatrhythm Final Bar Line

This edition includes everything from the standard and Digital Deluxe Editions plus Season Pass 2 and Season Pass 3 (60 songs) for a grand total of 502 songs.

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Specific release details

Theatrhythm: Final Bar Line (Premium Digital Deluxe Edition)
Theatrhythm: Final Bar Line (Premium Digital Deluxe Edition)
Platform PlayStation 4
Region United States
Developer indies zero
Publisher Square Enix
Release date N/A
Product code None
Company code None
Rating
Minimum Players 1
Maximum Players N/A
Resolutions N/A
Sound Systems N/A
Single player Features N/A
Multi player Features N/A
Widescreen Support No
Notes N/A

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