
Tetris
Released June 6, 1984 · consists of 32 releases.
This shape-based Russian mind-bender set the stage for innumerable puzzle games to follow.
Released June 6, 1984 · consists of 32 releases.
This shape-based Russian mind-bender set the stage for innumerable puzzle games to follow.
First release date | June 6, 1984 |
Platform | Amiga , Game Boy , Genesis , Super Nintendo Entertainment System , Amstrad CPC , Apple II , Atari ST , Commodore 64 , MSX , ZX Spectrum , Mac , PlayStation Portable , Nintendo Entertainment System , N-Gage , WonderSwan Color , Commodore 128 , TRS-80 CoCo , Arcade , PlayStation Network (PS3) , PC , Sharp X68000 , iPhone , NEC PC-8801 , BBC Micro , NEC PC-9801 , Sharp X1 , FM-7 , PlayStation Network (PSP) , iPad , Android , Windows Phone , Nintendo 3DS eShop , Browser , Nintendo Switch , Sony SMC-777 , Amstrad PCW |
Developer | AcademySoft , Andromeda Software , Spectrum Holobyte, Inc. , Bullet-Proof Software, Inc. , Sega , Atari , Tengen , Vanguard Works |
Publisher | Nintendo , Tengen , Mirrorsoft Ltd. , MCM Software , Philips Interactive Media, Inc. , Electronic Arts , G-mode, Inc. , Beau Jolly , Mastertronic plus |
Genre | Puzzle |
Theme | Abstract |
Franchises | Tetris |
Aliases | Тетрис Tetris: The Soviet Challenge テトリス |
Tetris was originally created by Alexey Pajitnov, who designed and programmed the game in June 1984 while working in the USSR at the Dorodnicyn Computing Centre of the Academy of Science in Moscow. The name Tetris is a portmanteau of the Greek prefix "tetra", which means "four", and Pajitnov's favorite sport, tennis.
Tetris challenges the player's spatial relation abilities by presenting them with different shapes made of four square blocks. The blocks are presented one at a time at the top of a rectangular play field, and quickly begin descending toward the bottom. The player can rotate the shapes and move them horizontally as they descend, and if they are able to make a complete horizontal line of blocks, that line will clear from the field. In its original form, Tetris was an endurance test, as the speed of the descending shapes would constantly increase as time went on, and the game would end when the play field filled completely with blocks.
A number of Tetris variations, both official and otherwise, have been released over the years, including Hatris, Welltris, Super Tetris 2, Tetris Blast and Tetris Attack. Aside from spawning its own spin-offs, Tetris has been highly influential on a large number of puzzle games released in its wake.
The rights to Tetris have been greatly disputed over the years. At one point a British software house named Andromeda was going to purchase the rights, but before the deal with Pajitnov was settled, they sold the rights to Spectrum Holobyte. Even though Andromeda's original deal with Pajitnov fell through, Spectrum Holobyte released what was essentially an unlicensed version of Tetris. After that point the rights began bouncing around, with Atari, Nintendo, the Soviet government, and other entities claiming ownership at various points.
Tetris became even more popular when the game was packaged with the Nintendo Game Boy and helped sell millions of handheld systems.
Sega also published a game known as Tetris Giant, the largest licensed Tetris arcade machine.
Specific release details
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Tetris |
Platform | ZX Spectrum |
Region | United Kingdom |
Developer | |
Publisher | |
Release date | January 1988 |
Product code | None |
Company code | None |
Rating | |
Minimum Players | 1 |
Maximum Players | N/A |
Resolutions | N/A |
Sound Systems | N/A |
Single player Features | N/A |
Multi player Features | N/A |
Widescreen Support | No |
Notes | N/A |
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